The funding scheme for the development of video games based on market assessment came into force this year and is one of the measures in the government's video game strategy 2024-2026, Time for Games.
The grant is awarded for the completion of projects that have received funding based on artistic assessment from the Norwegian Film Institute, and can be applied for in the final phase prior to launch. The scheme is designed to stimulate video games to reach a large audience, both nationally and internationally. The scheme has an ongoing application deadline.
– The aim of this funding scheme is to provide greater predictability for Norwegian developers and strengthen companies' opportunities to secure private financing and strong international partners. With the allocation to two new projects, we see that the scheme is functioning in accordance with the intention of the government's video game strategy, says Kaja Hench Dyrlie, Head of Section for Games at the Norwegian Film Institute.
About the games
The game Crop combines a story-driven thriller with a farm simulator. The player searches for answers to strange events in an isolated village, uncovering a sinister mystery. The game is developed by Carbonara Games, and has previously received NOK 4,300,000 in development funding based on artistic assessment.
– Crop features an original genre mix and takes place in a setting that has generated great interest among both Norwegian and international players. This is reflected, among other things, in very high view counts for the new trailer released last week, says Head of Section Kaja Hench Dyrlie.
In Talystro, cards, dice and creative logic are combined to defeat numerical opponents. The game is developed by Filiokus AS, and has previously received NOK 1,230,000 in development funding based on artistic assessment.
Earlier this year, the games Gruva and Hello Sunshine received development funding following market assessment.